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Stormwatch

From The Beginning: WildStorm Universe – WildStorm Rising

November 30, 2016 by krisis

[Patreon-Nov16-Post-Bug][/Patreon-Nov16-Post-Bug]It’s the grand finale of my daily read of the first three years of WildStorm Comics – WildStorm Rising!

WildStorm Rising is the first direct crossover between any WildStorm books. Just like here at CK the WildStorm crew doesn’t do anything halfway – their first crossover hits every one of their eight ongoing titles, adding a prologue and a pair of bookends for wildstorm_rising_tpb11 total issues:

  • Team 7: Operation Hell #1
  • WildStorm Rising #1
  • WildC.A.T.s #20
  • Union (1995) #4
  • Gen 13 (1995) #2
  • Grifter #1
  • Deathblow #16
  • Wetworks #8
  • Backlash #8
  • StormWatch #22
  • WildStorm Rising #2

The crossover is really only meaningful to a trio of them – dual flagships WildCATS and Stormwatch, and the debut of Grifter. Everyone else is merely a bystander in the culmination of a year-long plot launched in Stormwatch to alter the struggling status quo in WildCATs.

There are pros and cons to any linewide crossover, and WildStorm Rising is no exception.

On the pro side, the event manages to accomplish something that few Marvel crossovers could manage back in the 90s (and still can’t today): Each chapter worked well as an issue of its own book advancing some of its own themes. That’s despite the fact that many books weren’t written by their typical authors and many of them continued directly to the next title in the crossover sequence.

Plus, we really do get a new status quo for several books, none more so than WildCATs!

On the con side, WildStorm Rising squanders Defile’s long-running infiltration of Stormwatch in favor of him chasing a McGuffin of power just inserted into Team 7: Objective Hell. Many of the pillars of the crossover were built from Defiles machinations, but it still feels like a massive cheat to see his master plot lose steam just as WildCATs and Stormwatch come to blows. He almost literally says, “Screw my plans that have been built up in Stormwatch since issue #6, now I’m going to focus on this other thing.”

stormwatch_v1_022-textlessEven worse, it turns out the McGuffin has no real meaning in a hairpin final turn – it was merely a red herring to bring back a fan favorite character squandered too early in the life of the line!

What is this amazing McGuffin? It’s both a key and a symbol. It’s about the balance of power in the ruling class of Daemonites. When they arrived on a space ship chasing the Kherubim, there was a natural division of power between politics, military, and (sort of) transportation. A representative of each held a key to the ship that also signified their unquestionable ruling power. All three would need to align their keys to activate interstellar navigation technology so none could shift the balance of power too far towards government, military might, or (one would imagine) commerce and colonization.

The transportation key was lost in the ship’s crash, which left the political and military arms of the Daemonites stuck in a two-party struggle for planetary power for 2,000 years with no means to escape. Now, the two pieces of the lost key have showed up in possession of a rogue Daemonite and a member of Team 7, and both sides of the Daemonites are racing to collect them – while the assembled might of our heroes try to defend them while resolving their inter-squad squabbles.

Is WildStorm Rising worth a read? As a self-contained event it’s nothing special. However, if you plan to read any other WildStorm books from 1995-1997 – like Grifter’s solo series or Alan Moore’s WildCats – it’s a good primer. It’s far back enough from Ellis’s takeover on Stormwatch to be relevant there.

The rest of this post is split into two sections. The first reviews each issue of the crossover (w/links to purchase) with relatively few comments on plot. The second second offers a plot recap of each issue so you can fill in the gaps of your read.

Want to read the entire thing in one go? All of the material aside from the prologue is collected in a single TPB (Amazon / eBay).

wildstorm_rising_002-full-cover

[Read more…] about From The Beginning: WildStorm Universe – WildStorm Rising

Filed Under: comic books Tagged With: Barry Windsor-Smith, crossovers, Event Comics, From The Beginning: WildStorm Universe, Image Comics, James Robinson, Mike H, Steven Seagle, Stormwatch, Travis Charest, Void, Whilce Portacio, WildCATs, Wildstorm, WildStorm Rising

From The Beginning: WildStorm Universe – Stormwatch #17-21 & Special #2 (plus, stories from WildStorm Rarities)

November 25, 2016 by krisis

[Patreon-Nov16-Post-Bug][/Patreon-Nov16-Post-Bug]Finally, we’re back to Stormwatch! This is the last batch of issues prior to WildStorm Rising – Stormwatch (1993) #17-21 & Special 02, plus a pair of stories in WildStorm Rarities I missed earlier in the month.

stormwatch_v1_021This run finds Stormwatch disintegrating without Battalion as the glue to hold it together. No one seems especially interested in obeying Synergy unless it suits them, and Diva has only marginally better luck. That lends an extra layer to Timespan’s egging Battalion on to his death – maybe the real goal was to destroy Stormwatch, and the only way to do it was to convince Battalion that he was fated to die?

Writer Ron Marz is still ably steering this ship towards certain doom and he’s now managed to differentiate the voices of the entire cast. Despite that, this run lacks the urgency of any prior portion of Stormwatch. It feels like a mismash of loose ends being tied up and chess pieces being maneuvered.

It’s hard to put a finger on why. Is it the lack of Battalion as our main point-of-view character leaving the book to feel adrift? Or, is it that with the future already glimpsed in #25 that the motion of the pieces to their appointed destinations feels too slow, and the side stories feel too unimportant? Diva’s encounter with Argos especially feels pointless, and Winter’s Russian adventure is a complete redux with little to improve upon the prior version. I suppose all will be revealed soon enough.

On the art side, this is also the weakest portion of the book so far. An amalgam of pencillers on Stormwatch #17 makes for the weakest art on the book to date, though they could afford the soft spot on an all-talking issue. #19 is back to all Mat Broome and looks strong.

Issue #21 is from fill-in from Terry Shoemaker, a Marvel fill-in artist, and it’s great! I always expect fill-in artists to leave us with an issue of big muscles and gawky faces, but he does a terrific job on keeping Winter, Cannon, and Bendix distinct in the midst of a lot of action. (I checked ahead, and he’s the artist of Zealot’s mini-series – I’m psyched!)

Stormwatch Special #2 plays out effectively as #20.5, showing what Stormwatch Prime is up to after their side mission in #20 – and addressing the subplot of their manipulation by Defile via their captor, Deathtrap. Of course, we all understood that was happening already, so this issue brings nothing new to the table with some wildly inconsistent art that’s far outside of the WildStorm house style. All you need to know is that Flashpoint may have finally shaken loose the subliminal programming that made him an effective mole (but it hasn’t stopped him from being an asshole), but Sunburst and Nautika are as deep as ever!

Also, in reading WildStorm Rarities yesterday, I realized it contained a pair of Stormwatch stories drawn by Jim Lee that I should have read earlier in the month! (Sadly, we never get more than a tiny glimpse of Lee’s Diva, but his Battalion is massive.)

Want the recap? Keep reading for the details of how our team is inching ever closer to their doom. Here’s the schedule for the rest of this month’s WildStorm re-read. I’m not looking forward to the next two days – another mercifully short trip through Backlash for #6-7 a new arc on Deathblow #13-15. Then we’re so close to WildStorm Rising!

Need the issues? You’ll need to purchase single issues – try eBay (#17-20 & Special #2) or Amazon (#17, 18, 19, 20, 21, Special #2). Since further series reached these same issue numbers, be sure to match your purchase to the cover images in this post (and, note that #21 was misnumbered simple as “1” on the cover). The two older stories were only ever reprinted in WildStorm Rarities (Amazon / eBay), a perfect-bound book with a spine.

And now, onto the story! [Read more…] about From The Beginning: WildStorm Universe – Stormwatch #17-21 & Special #2 (plus, stories from WildStorm Rarities)

Filed Under: comic books Tagged With: From The Beginning, From The Beginning: WildStorm Universe, Image Comics, Mat Broome, Ron Marz, Stormwatch, Terry Shoemaker, WildCATs, Wildstorm

From The Beginning: WildStorm Universe – WildCATs #15-19, written by James Robinson

November 22, 2016 by krisis

wildcats-v01-015[Patreon-Nov16-Post-Bug][/Patreon-Nov16-Post-Bug]WildCATs hasn’t been my favorite title to cycle through in this marathon of reading, but I’ll read just about anything to enjoy Jim Lee art.

So, you’ll understand my trepidation about today’s read when I remind you that of WildCATs #15-19, Jim Lee contributes only to #19, and then only the layouts with Richard Bennett on finishes. What I had forgotten about these issues was who took over for Lee and his BFF Brandon Choi on scripts – Travis Charest on art, with James Robinson scripting.

Robinson is the obvious good sign. While we didn’t know it at the time, he had begun something truly historic the month WildCATs #15 was released … and it wasn’t WildCATs! Robinson also began his legendary, Eisner-nominated, 80-issue run on DC’s Starman the same month. Since then he’s become well-known as a sort of historian archeological scripter, a writer who will dig through all the layers of a character’s lengthy history to find the bones that fit together best into a new story.

wildcats-v01-016We last saw Charest on WildCATs #0, Special, and back-ups on #8-9, where he was a reliable Lee clone. In the year that elapsed he must have been pricked with a radioactive pencil or something, because his artwork here is something else entirely. It’s the first time so far I’ve opened up a WildStorm book and felt it was not just exciting or dynamic or challenging, but beautiful.

Charest’s pencils with inker Troy Hubbs are so far ahead of their time for 1994, made all the more remarkable by what colorist Joe Chiodo was achieving with 90s technology. I’d hold up the quality of the art in these issues to peak John Cassaday or Travel Foreman. They’re that good. There’s a certain stained glass quality to his figures work, where it feels like he’s defined each distinct plain of their features while still keeping them round and dynamic.

(Since then, he’s become even more remarkable – check out his website!)

The combined powers of Robinson, Charest, Hubbs, and Chiodo pull WildCATs out of the middle of the pack of Image books and makes it a proper must-read. Part of Robinson’s method of doing that is zooming out from the team for his first arc (and also taking Voodoo off the table until he has the chance to do some repairs). His first arc is told from the point of view of a random Black Razor who had his knee shot out by Jacob Marlowe back in issue #2. Now he’s leading the Razors in lieu of Lynch (which places this just after Gen13) and his first mission is to protect the man who nearly crippled him.

wildcats-v01-018-13Seeing Marlowe and his team of lethal, unleashed warriors through the eyes of the humans who have to keep them contained completely changes the nature of this book. Finally, Warblade and Maul seem powerful and fantastical. Zealot, despite being a whirlwind of blades and death, seems more human and fallible when we’re not relying on her to save the day as a necessary function of the plot.

Then, Charest takes center stage with a puzzle of a structure from Robinson on issue #17, expanding three branching stories symmetrically first in vertical slices on the same page, then in single page splashes, and finally in full page spreads.

Finally, Robinson gets out his archeologist tools and goes to work on Voodoo – and, to an extent, Void. Much as WildCATs Trilogy made Zealot a dynamic character through defining her history, Robinson makes Voodoo’s sudden dedication to being a fighter real and grounded in a psychic dream sequence that explains that she is not only part Kherubim, but also part Daemonite – maybe the only person on Earth who can claim such a lineage!

It’s phenomenal stuff, especially since Robinson plays to Charest’s best strengths and uses issue #18 (and parts of #17) as a series of pinups. It’s unfortunate to see the legs get swept out from under it so soon with the end of #19 leading directly into the WildStorm Rising crossover. I know all good fiction is about interrupting the “Status Quo,” but when it comes to comic books it’s disappointing to get only five or six great issues before an event shakes things up.

Want the full details? Keep reading for a deeper breakdown of the plot. Here’s the schedule for the rest of this month’s WildStorm re-read. Tomorrow we nip over to Wetworks #4-7 (which occur before this arc!) before a second dose of WildCATs with Warblade: Endangered Species (1995) #1-4 & Grifter: One Shot (1995) (plus the WildStorm Rarities Maul story I originally planned to cover today).

Need the issues? These issues were collected in 2009’s James Robinson’s The Complete WildC.A.T.s, ISBN 978-1401222048 (Amazon / eBay). For single issues – try eBay (#15-19) or Amazon (#15, 16, 17, 18, 19). Since other WildCATS series hit these same issue numbers, be sure to match your purchase to the cover images in this post. [Read more…] about From The Beginning: WildStorm Universe – WildCATs #15-19, written by James Robinson

Filed Under: comic books Tagged With: From The Beginning, From The Beginning: WildStorm Universe, Image Comics, James Robinson, Jim Lee, Joe Chiodo, Richard Bennett, Stormwatch, Travis Charest, Voodoo, WildCATs, Wildstorm

From The Beginning: WildStorm Universe – Stormwatch #14-16

November 18, 2016 by krisis

[Patreon-Nov16-Post-Bug][/Patreon-Nov16-Post-Bug]Today we’re back to Stormwatch, and if I wasn’t adhering to a reading schedule this month you better believe I would be holed up in a corner reading nothing but Stormwatch because the suspense of reaching #25 is killing me.

Thanks to a brief tag with the time-traveling Timespan on issue #16 that loops back to his prologue in issue #9, it seems we’re meant to read this post’s issues and the prior one’s in a single self-affirming swath of doom.

Ron Marz spends this trio of issues delivering two of the kind of globe-trotting adventures we expect from the team, but the international action will be the farthest thing from your mind. That’s because he not only turns up the pressure on Battalion’s impending doom, but takes the time to finally make the equally doomed Diva a more round character (albiet with a lame “I’ll make you a better person” romance with Cannon).

stormwatch_v1_014Penciller Mat Broome is joined by Joe Phillips on Stormwatch #14, and combined with a totally new crew on colors it has some awkward moments. It’s a fine issue to work out those kinks, since despite containing some action Ron Marz’s script mostly focused on relationships and mercy.

We quickly learn why Battalion was so eager to take a leave of absence in the last arc. It wasn’t for peace and quiet – it was so he could infiltrate Skywatch and murder his father in his cryo-sleep! As he lurks in the so-called “Ice Box,” we get a glimpse of past foes like Talos, future ones like Stricture, and even some non-threatening figures who must be more than meets the eye. However, he can’t bring himself to kill his father.

We also learn more about the Diva and Cannon romance that has apparently been bubbling under ever since Ron Marz first hinted at it in Stormwatch Special. Their private moment is interrupted when Synergy as Weatherman inserts Stormwatch One into Northern Rwanda to protect refugees from the country’s civil war with strict instructions to engage the enemy only in self defense.stormwatch_v1_014_23When the team (Cannon, leading Diva, the reconstituted Hellstrike, Fahrenheit, and Strafe) finds that all but one of the refugees have already been slaughtered, Cannon takes it upon himself to hunt down the perpetrators and only Diva can stop him (both with reason and ass-kicking) from killing them in revenge.

The issue ends with a brief stinger in Defiles sanctum, where he’s seemingly threatened by Warblade only to discover it’s a shapeshifter named White. Curiously, he plans to deploy White to disrupt the WildCATs, not Stormwatch.

stormwatch_v1_15Stormwatch #15 opens with us still in Defile’s lair, and here we learn what he has in store for Stormwatch – a massive genetically engineered creature incubating in a tank.

Synergy the Weatherman (whose hair is already grown out since last issue) has met with all of Stormwatch One to reprimand them for their actions in the last issue – they’re more of the sort of rogue decisions that got her an unwanted promotion. When she gets to Diva, she has only thanks for her leadership, which leads Diva to confront Cannon about his behavior.

Battalion is starting to lose his cool (and his mind?) about his impending death, but his quiet tinkering time in the workshop is interrupted by the always awful Flashpoint. The brash Stormwatch Prime member goals Battalion into a fight and gets thoroughly whupped.

Their confrontation is interrupted by an all-hands on deck notice from Weatherman. A massive humanoid bearing a device that looks like a bomb is in the process of King Kong-ing its way up Mauna Loa in Hawaii – the largest active volcano in the world. Stormwatch One heads in, lead by Battalion and comprised of everyone except the unstable trio of Stormwatch Prime.

stormwatch_v1_16Mat Broome and colorist Steve Firchow have settled in on Stormwatch #16, which makes for a crackling climactic issue. (Weirdly, there is a single page colored flatly without digital gradients, and it looks amazing. It goes to show that Broome’s talent isn’t all in the digital trickery of the coloring.)
The assembled Stormwatch One is unable to dent the massive purple creature sent by Defile despite multiple attacks. Battalion distracts it long enough to get in close and rip the bomb away from where it’s grafted on the creature’s back.

We’ve seen both Hellstrike and Winter contend with massive explosions in recent issues, but Battalion takes it upon himself to absorb this detonation within a bubble of psychic power. Timespan drops by to witness him doing the deed just long enough to stop Diva from interfering. Battalion contains the blast, but his body is left limp and lifeless in its wake.

Artist Trevor Scott stops by to render an epilogue in the past, as Timespan returns to to the unlikely 12th century Normandy for a breather. Despite his seemingly random choice, the fellow traveller we glimpsed back in Gen13 #1/2 catches up to him and says she’ll end his “tampering.”

Ah, is Timestream not as benevolent as he lead us to believe? He slips away after a punishing blast from Nadia to return to his Prologue scene from Stormwatch #9 – which means he whisked Battalion to the future straight from overseeing his death!

Here’s the schedule for the rest of this month’s WildStorm re-read. It’s going to be another tortuous week before we’re back to Stormwatch to see what happens in the wake of Battalion’s death. Tomorrow we break ground on a new series, Backlash #1-4!

Need the issues? You’ll need to purchase single issues – try eBay (#14-16) or Amazon (#14, 15, 16). Since further series reached these same issue numbers, be sure to match your purchase to the cover images in this post.

Filed Under: comic books Tagged With: Battalion, From The Beginning, From The Beginning: WildStorm Universe, Image Comics, Mat Broome, Ron Marz, Stormwatch, Trevor Scott, Wildstorm

From The Beginning: WildStorm Universe – Stormwatch (1993) #11-13

November 15, 2016 by krisis

[Patreon-Nov16-Post-Bug][/Patreon-Nov16-Post-Bug]Stormwatch’s grim countdown to issue #25 is underway, with 14 issues, a special, and a .5 issue between here and calamity.

stormwatch_v1_011That’s the maximum lifespan of Battalion and Diva. While there is always the chance for a late-stage bait and switch in comic books, seeing them both dead in #25 seems to drive home that the fate will be inescapable for at least one of them. Every moment is filled with danger – you half-expect everyone to explode into a million pieces just for talking.

This trio of issues is about politcal intrigue, both within Stormwatch and from outside of it via the UN Executive council. They’realso our first stories focused on the taciturn Winter and the underused Hellstrike. We begin on Stormwatch One (Battalion, Diva, Fuji, Winter, and Strafe) mopping up Russian rebels in Siberia, which the council seems to take extra glee in interrupting to call a spur-of-the-moment meeting on sanctions for Battalion’s actions in Gamorra in issues #6-7 and in Japan in #10.

In the wake of the meeting (and Weatherman’s dismissal), Winter will have to return to quell the remainder of the conflict while others work desperately to prevent Hellstrike from blowing up all of SkyWatch!

Ron Marz has a firm grasp of the team and their personalities. He intercuts more nimbly between stories that Choi, which puts almost the entire Stormwatch cast into play in these issues. Finally, all of the various energy-projecting dudes are starting to feel distinct from each other!

Specifically, Cannon settles into being a decent guy with a hot-tempered streak, whereas Flashpoint is full-on awful (though, that could simply be Defile’s torture via Deathtrap working as planned). Sunburst is mostly silent until a final scene of him transmitting details of the WildCats to Defile. However, the women are given short shrift – Diva remains a cardboard cutout of a reliable #2, and Fahrenheit and Nautika are complete cyphers.

Fuji has been the source of so many low-key laughs along the way so far that he’s the perfect character to deploy to lend depth to the shallow Hellstrike’s medical challenges, which I had honestly forgotten about since #7. Things really do grind to a halt in #12 for a deep dive into Hellstrike’s psyche – not only because he’s a fringe character in this drama, but because #25 gave us no hints of his relevance to the longer plot line. It’ll be interesting to see how his transformation into a being of pure energy like his colleague Fuji will affect Stormwatch in the long run.

Winter proves to be a more satisfying point-of-view character, as he’s come through for the team so many times in the series so far. While his Cold War enemy is straight from a standard-issue Iron Man plot, seeing Winter pushed to his limits both as a super-human and as a leader is satisfiying.

stormwatch_v1_013_08Meanwhile, the twist of letting go our bald-headed Weatherman, named Henry Bendix, is a shocker … but not as much of a shocker as Synergy taking up the mantle, complete with the shaved head! Even with the preparation of knowing she was Weatherman in #25 doesn’t prepare you for the abruptness of the change.

New artist Mat Broome takes only a few pages to settle into his take on the team. He draws a ridiculous, hulking Battalion. seriously, he is almost as big as Hulk!

On the whole, his pencils are satisfying and still of the caliber you expect from Image. All of his faces have a slightly pinched quality, but he’s good at expressions that sell the dialog – a pretty rare delight from a 90s superhero artist. Also, the digital coloring makes a leap forward here, with some complex shading and gradient skin tones.

Taken on their own, this trio of issues could fairly be called Stormwatch’s weakest arc so far. However, in the context of the grander story being told, these stories provide some essential context and humanity for characters beyond just Battalion – suddenly necessary, with his death looming over the book. Marz and Broome successfully maintain the tone established by Choi and Clark as our countdown to doom ticks inexorably forward.

Need the issues? You’ll need to purchase single issues – try eBay (#11-13) or Amazon (#11, 12, 13). Since further Stormwatch series hit these same issue numbers, be careful to pick up issues from the 1993 series.

Here’s the schedule for the rest of this month’s WildStorm re-read – tomorrow we add a new title to the mix Whilce Portacio’s Wetwork’s #1-3!

Filed Under: comic books Tagged With: From The Beginning, From The Beginning: WildStorm Universe, Image Comics, Mat Broome, Ron Marz, Stormwatch, Wildstorm

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