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Deathblow

Wildstorm Omnibus Mapping for the Tigereyes Most Wanted DC Omnibus 1st Annual Poll

May 10, 2024 by krisis

Most Wanted DC Omnibus - WildStorm Omnibus MappingIt’s time to dive into the WildStorm Universe – perhaps my favorite shared universe in all of comics! I’ll be loosely mapping missing and most-wanted DC omnibus volumes every day until May 19th! Then, on the 19th, I’ll be joining with Near Mint Condition to launch the first annual Tigereyes Most Wanted DC Omnibus Annual Poll! This post covers omnibuses missing from DC’s WildStorm imprint, including WildCATs, Stormwatch, Gen13, Deathblow, Wetworks, and more!

This post explains potential WildStorm Omnibus Mapping for votes on the Tigereyes Most Wanted DC Omnibus 1st Annual Secret Ballot. I’m posting all of these maps before the poll begins to give people the time to consider their favorites, correct our mapping mistakes, and catch books I might have missed.

There are three comic properties where I own every issue from their inception through 2012. One is X-Men, obviously. Another is Wonder Woman, covered earlier this week. The third is WildStorm. I own every floppy comic book ever published by WildStorm and I have them all packaged for binding – basically, I have this entire omnibus mapping already-collected in shortboxes in my garage!

I have to give a special shoutout to two amazing fellow WildStorm fans: WildStorm4Life, who runs the main WildStorm Universe group on Facebook, and Bryan Jose, who runs the Weathering WildStorm reading order blog. WildStorm4Life was instrumental in aiding my collecting every WildStorm issue by sharing his own binding maps with me over a decade ago!

If you don’t know DC well enough to know what to vote for, stick around for my explanations! Learn why the team behind the poll decided on these books and titles – including giving us feedback if we missed the mark.

If voting is now open, you can use this as your crib sheet! Or… just find some great comics to read!

Remember: These mappings are just my suggestion of how DC could assemble these books. They are meant to help you decide on your votes and build your personal reading list, but your vote on the poll is NOT an endorsement of my specific map. It’s a vote in favor of DC creating a book with that title or covering that period.

High-effort, heavily-researched, over-the-top comics posts like this one are made possible via the support of Patrons of Crushing Krisis. For less than the cost of a single comic issue a month you can fuel my in-depth comics coverage, plus gain access to dozens of exclusive collecting guides & reading orders – including all of the Crushing Comics Guide to DC Comics.

[Read more…] about Wildstorm Omnibus Mapping for the Tigereyes Most Wanted DC Omnibus 1st Annual Poll

Filed Under: comic books Tagged With: Backlash, Brandon Choi, Brett Booth, Collected Edition Mapping, Deathblow, DV-8, Gail Simone, Gen13, Grant Morrison, Grifter, Jim Lee, Mark Waid, Midnighter, Most Wanted DC Omnibus, Near Mint Condition, Ron Marz, Stormwatch, Team 7, The Authority, Tigereyes, Union, Voodoo, Warren Ellis, Welcome to Tranquility, Wetworks, WildCATs, Wildstorm, WildStorm Rising

From The Beginning: WildStorm Universe – Team 7: Objective: Hell (1995) #1-3

November 29, 2016 by krisis

[Patreon-Nov16-Post-Bug][/Patreon-Nov16-Post-Bug]This month of reading WildStorm from the beginning has frequently defied my expectations, with my enjoyment of the contents nearly reversed from what I expected.

team-7-v2-03-pinupTeam 7: Objective hell tops that list of unexpected outcomes. It’s a riveting, gorgeous, well-written book that merges military themes with superhero powers. There are a few tiny nods to the future of these characters, particularly for Slayton/Backlash, but otherwise this series hardly acknowledges the wider WildStorm Universe and the future it holds in store.

Chuck Dixon shines here even more than on the original limited series. Past needing to introduce his massive cast and take them through multiple missions, this series has both more action and better character moments. No one gets the sort of monologue or grandstanding they did in the first series. It’s all tiny beats that tell us more about the team – particularly Slayton’s temper and the babyfaced Cash’s rise to leadership before an eventual fall from their graces.

Every page of this book looks damned great. The covers truly don’t do justice to the interior pages.

Chris Warner spares no detail in illustrating the jungle environs of Nicaragua and Cambodia. A gang of multiple inkers introduce some variation but fill every page with plenty of contrast for colorist Monica Bennett to make pop with rich greens, golden flesh tones, and Team 7’s red war paint.

The long-haired, well-muscled men of Team 7 have a certain mercurial hint of motion that’s reminiscent of issue #1’s cover artist, the legendary Barry Windsor Smith. The members who we don’t know in the present day stand out the most, with Caitlin Fairchild’s father clearly modeled on Iggy Pop and Grunge’s father Chang drawn more distinctly as an Asian than on the prior outing.

The inspiration for this story seems near to that of The Divine, an OGN I reviewed last year. The difference is that while The Divine was about child soldiers in an eternal war, Oteam-7-v2-01-19bjective Hell is about a small bubble of peace that Team 7 is forced to disrupt for the greater good.

Was a greater good achieved? There’s no question that removing low-yield nukes from the grasping Khmer Rouge is a positive, but the open psychic warfare between US and Russian forces signaled a new front of the Cold War that Team 7 found themselves alone to defend. While they escape with only one serious casualty this time, it helps to frame their later choice to splinter and become mercenaries. As long as the specter of their reassembling as a team exists in the world, the US Government will find some threat that demands their intervention … but does their existence also escalate the seriousness of the threats?

Team 7: Objective Hell doesn’t hold those answers or very many keys to the big questions we’ve been asking about Backlash, Grifter, Dane, Lynch, and Cray, but it is a superior WildStorm offering that makes me wish we had an ongoing comic to add more past missions to Team 7’s published history.

Want a recap? Keep reading for a summary of how these soldiers became super. Here’s the schedule for the rest of this month’s WildStorm re-read. Tomorrow is the main event! WildStorm Rising! Let’s get ready to cross over, baby!

Need the issues?  This series has not been collected, so you’ll need to grab the singles – try eBay or Amazon. Since further series hit these same issue numbers, be sure to match your purchase to the cover images in this post. [Read more…] about From The Beginning: WildStorm Universe – Team 7: Objective: Hell (1995) #1-3

Filed Under: comic books Tagged With: Backlash, Chris Warner, Chuck Dixon, Deathblow, From The Beginning, From The Beginning: WildStorm Universe, Grifter, Image Comics, John Lynch, Scott Williams, Wildstorm

From The Beginning: WildStorm Universe – Deathblow #13-15

November 27, 2016 by krisis

[Patreon-Nov16-Post-Bug][/Patreon-Nov16-Post-Bug]It’s time to return to Deathblow without Tim Sale and after the epic tale of the Black Angel, and I had no idea what to expect.

What I do know is that Brandon Choi is now down to scripting just this and Gen13, and I miss the guy! Not only for his consistency, but for the way the entire WildStorm Universe gelled under his pen.

deathblow_013As great as Choi was on the global intrigue of Stormwatch and the teen angst of Gen13, something about this pair of procedural tales makes me think his heart remains in these gun-for-hire stories. These three issues are by far the best of Deathblow yet, despite them having nothing to do with his mega-arc with the Black Angel.

Choi imports of a noirish the vampires and werewolves from Wetworks for a noirish tale in issues #13-14. It works perfectly to establish Michael Cray’s new status quo nine months after his battle with the Black Angel. Now he’s a gun for hire who can’t help but step into supernatural affairs.

The story is tense, bloody, and maybe the first true mystery tale we’ve seen from WildStorm. It also feels an issue or two longer than it actually is (in a good way) thanks to being packed with plenty of rising action and fine details.

Similarly, the Navy Seals one-shot that follows is a satisfying standalone story that fleshes out the mysterious Gamorra mission where Michael Cray met Mr. Waering. It also ties in some plot threads from as early as Deathblow #0, with the Seals-in-training on the base all gunning for Cray’s head due to the spectacular bloodbath of Costa Mesa. It’s a thrilling little mystery with no easy resolution that leaves us as confused as Cray.

On art, original Stormwatch inker Trevor Scott has made the leap to penciller and his work is perfect for Deathblow! He’s nowhere near Sale’s look – and more like Whilce Portacio than Jim Lee. As amazing as Sale’s approach was, there is something deeply satisfying about seeing Deathblow drawn in Image’s house style. There’s nary a bad page here, and some truly interesting panel work. Scott isn’t addicted to splash pages like most Image artists, and he delivers a lot of interesting framing, smaller sequential panels, and silhouetted bodies.

At the start we’re back to the sickly gray and green palette from colorist Ben Fernandez, which will give you whiplash if you’re coming directly from Linda Medley’s warm limited palette on the last arc. Fernandez warms things up when Cray touches down in LA. It’s such a relief to see some saturated reds that aren’t blood (although, there is still plenty of blood). Issue #15 has downright normal colors as we see Cray driving the I-5 by day.

The Choi/Scott synergy on this trio of issues is remarkable. These are two of the first totally throwaway, fill-in types of stories we’ve seen on any WildStorm book, yet they both are gripping reads that only serve to make what came before more interesting.

Want the recap? Keep reading for the full plots of this trio of awesome issues. Here’s the schedule for the rest of this month’s WildStorm re-read. We’re in the home stretch! Tomorrow brings us Union (1995) #1-3 & Gen13 (1995) #0-1 (in two separate posts), followed by Team 7: Objective: Hell (1995) #1-3 on Tuesday, and then we’ve reached the main event – WildStorm Rising!

Need the issues? These issues have never been collected. For single issues try eBay (#10-12) or Amazon (#13, 14, 15). [Read more…] about From The Beginning: WildStorm Universe – Deathblow #13-15

Filed Under: comic books, thoughts Tagged With: Ben Fernandez, Brandon Choi, Deathblow, From The Beginning, From The Beginning: WildStorm Universe, Image Comics, Trevor Scott, Wetworks, Wildstorm

From The Beginning: WildStorm Universe – Team 7 (1994) #1-4

November 21, 2016 by krisis

[Patreon-Nov16-Post-Bug][/Patreon-Nov16-Post-Bug]In 1994 there were just a handful of comics writers you would pursue if you wanted to read a terrific war comic. Chuck Dixon was likely at the top of that list (along with Larry Hama).

Thus, after two years of WildStorm when it was finally time to expose the Team 7 connective tissue shared by almost all of WildStorm’s books, it was Chuck Dixon who Jim Lee and Brandon Choi tapped to pen it.

team-7-v1-01-pinupThe original Team 7 operated in the 70s consisted of this list of eleven largely familiar names:

  • Team Leader John “Topkick” Lynch
  • Berckmann
  • Stephen “Wraparound” Callahan (whose death we saw on the first pages of Gen13)
  • Cole “Dead Eye” Cash (AKA Grifter)
  • Phillip “Bulleteer” Chang (father of Gen13’s Grunge)
  • Michael “Deathblow” Cray
  • Jackson “Arclight” Dane (of Wetworks)
  • Alexander “Slaphammer” Fairchild (father of Gen13’s Caitlin Fairchild)
  • Andrew Johnson
  • Richard “Boloround” MacNamara
  • Marc “Backlash” Slayton

Team 7 was a vastly different comic book from WildStorm’s norm up to this point. No heroes, no brightly-colored spandex, no supernatural threats.The mini-series is part war story, part psychological thriller as the elite team is subject to experiments against their will, pushed to the very limits of survival, and pitted against each other in a series of psychological tortures. In fact, though it includes super-powers, they ease their way into the story and are treated as an extension of interpersonal conflicts rather than weapons to be casually wielded.

Penciler Aaron Wiesenfeld starts off with the gritty realism that marked Dixon’s run on Marvel’s ‘Nam, but by the final issue he is channeling Barry Windsor-Smith in a series of dynamic full-pages and broad faces. Seriously, issue #4 is so darn pretty that my review could just be posting its pages in their entirety. Check out this marvelous opening sequence of Deathblow’s mutiny told in four full-page splashes:

team-7-v1-04-02team-7-v1-04-03team-7-v1-04-04team-7-v1-04-05


Aside from Deathblow’s familiar wide face, it’s nearly impossible to tell apart the team of white men (even the one Chinese man is drawn Caucasian) until you’ve committed their various facial hair and face paint symbols to memory. That’s not a weakness, but a subtlety – just as is Craven being drawn to resemble our modern day John Lynch while Lynch’s own face gradually morphs into that shape.

As a standalone story, Team 7 would be marginal – a bunch of stooge soldiers get set up again and again as their team shrinks from attrition. In the scope of what we already know about so much of the cast, it’s fascinating – explaining relationships and filling in detail that had only been implied. For me, this is the reason to read this (and other) Team 7 miniseries in order of its release rather than in order of continuity.

Without knowing the future story of these characters, all you’d get is that Cash is the golden boy and Lynch is under Craven’s thumb, while missing Dane’s early killthrill that must eventually transform into the cool-headed company man, Slayton’s deadly quiet under pressure (his best characterization yet), and Chang’s easy-going nature (presaging his way chill son).

Dixon and Wiesenfeld perfectly shoulder that burden, aside from the team stumbling headfirst into four traps will stretch your disbelief to the max, burden. They keep the book readable while only deepening the mysteries of Craven’s intent and how the team eventually splinters into the heroes we know and the dead men we don’t.

Want the play-by-play? Keep reading for a summary of how these soldiers became super. Here’s the schedule for the rest of this month’s WildStorm re-read. Tomorrow I’ll get my first taste of WildCATs without Jim Lee, and it’ll be a big bite – issues #15-19. After that, the second arc of Wetworks, Warblade’s miniseries and a Grifter one-shot!), and then finally back to Stormwatch!

Need the issues? This series was collected in a 1994 TPB (eBay), or you can grab the singles – try eBay or Amazon. Since further series hit these same issue numbers, be sure to match your purchase to the images in this post.

And now, onto the story! [Read more…] about From The Beginning: WildStorm Universe – Team 7 (1994) #1-4

Filed Under: comic books Tagged With: Aaron Wiesenfeld, Backlash, Chuck Dixon, Craven, Deathblow, From The Beginning, From The Beginning: WildStorm Universe, Grifter, Image Comics, John Lynch, Team 7, Wildstorm

From The Beginning: WildStorm Universe – Deathblow #10-12

November 20, 2016 by krisis

deathblow_010_17[Patreon-Nov16-Post-Bug][/Patreon-Nov16-Post-Bug]Today’s scheduled reading was Deathblow #10-12, the end of the initial mega-arc of the title.

The first twelve issues of Deathblow are about how anyone can decide to be a hero but no one gets to choose the kind of hero they get to be.

Michael Cray is a mercenary – maybe the most-efficient and cold-blooded mercenary of all of Team 7. He just wants to be dropped into places where he can remove bad men from the world until he, too, shuffles off of this mortal coil.

Fate has something different in store for Cray and for his ex-wife Gaby, Sister Mary, Faisal, Grifter, Backlash, and Dane. They all get to be heroes in this story, but none get to walk the straight path they intended.

I should mention that this story “doesn’t count,” in that all but one or two of its bloody outcomes are reversed by the final page of Deathblow #12. I really hate stories that don’t count, no matter how cool they are (which is why I have so much trouble with DC Comics … but that’s another post entirely).

I didn’t really hate Deathblow. It’s disappointing that Jim Lee and Brandon Choi couldn’t conceive of a story with stakes this high that could stick, but Deathblow himself is changed by it and maybe that’s all that matters.

At times I thought I was bored with the tale, but each time I was almost lost Choi and Sale brought me back with an awesome moment. Travis strips Sister Mary of her plethora of weapons. Gaby melting from angelic host to human right before Michael Cray’s eyes. Famine and War casually striding across New York City landmarks.

deathblow_012_17Despite Deathblow being rooted in Team 7 machismo and Jim Lee’s awesome specimens of human biology, at points Sale and colorist Linda Medley are pushing its visual identity into territory like Sin City, Hellboy, or even Sandman purely through the power of their bold, minimal artwork – which allows them to shock us with panels like the colorful entry of the Team 7 calvary at the end of issue #10.

Then, Sale performs his best magic trick, turning Grifter, Backlash, and Cray into beautiful modern art on the page in issue #11 as they square off against the Four Horsemen of the Apocalypse, and then with the Black Angel himself, until Michael Cray is the only thing left between this world and the apocalypse.

deathblow_010Before we can get there, Cray needs to have his reckoning with Travis in Deathblow #10, his former operator who was secretly a serial killer.

This is the one facet of the plot that I couldn’t get behind. The idea of Herod, a methodical killer only after the special children who might make a difference in this world, is the sort of hook you could hang an entire title on.

To see him get tossed away as a mini-boss in this saga while the issue reached a crescendo with the introduction of the Horsement felt like it wasted all of the subtle build-up to his reveal as a villain, even if he proved to be the climax of Gaby’s plot. Choi had the perfect chance to reset his capture with the big rewind at the end of the story but left his plot neatly resolved for the moment. We’ll see if there’s anything as good in store with the next arc.

Tdeathblow_011hen, in Deathblow #11, the core surviving foursome of Team 7 spread out across the city to try to intercept the Horsemen.

This is not your typical good vs. evil, love vs. hate sort of fight (not that anything in Deathblow has been that). Grifter, Backlash, and Dane aren’t good men who fight for right. They’re also not exactly the four most-powerful characters we’ve met so far in WildStorm. Yet, they share Cray’s theme of trying to
find a way to remain heroes no matter how twisted their lives become. They each get their trademark moment of cool, but seem to be no match for their supernatural foes.

However, Deathblow manages to overcome Death himself by simply shattering his Seal of the Apocalypse. Of course, he uses his special Sword of Heaven to do it, but maybe the other members might have a shot using their Genesis powers?

deathblow_012Everything goes to hell in Deathblow #12. The Team 7 men each eliminate their Horsemen but each pay an awful price for it. Deathblow and his rag tag team of cops and holy men storm the top of the World Trade Center only to be methodically cut down by the horse of demons there (even after Faisal turns out to be the Archangel Raphael, who does a doozy on the Black Angel).

Then, just as Deathblow is about to succumb, the ragged remains of Team 7 storm the roof only to be disintegrated by the Antichrist … but, it’s just the opportunity and inspiration that Deathblow needs to make his, erm, well, his deathblow, if we’re being honest.

 Cue the massive rewind using the energies the Black Angel siphoned off of Christopher. The boy funnels them back into the very fabric of reality, ironing out the tens of thousands of ripples caused by the Black Angel’s machinations going all the way back to the Baghdad plot in the initial four issues.

One thing he cannot correct is Gaby’s death, as really she had been dead for two years now while acting as the host of an angel. Christopher just doesn’t have the juice to iron out the kinks that far back. It sucks to see the one real female character in the series triple-fridged (her original death, he death in #11, and then her death sticking in #12) to literally absolve Michael Cray and give him some closure. As with Herod, it seems like we could have a more interesting series with her alive.

Despite my frustration about taking my favorite two supporting characters out of the story, therein lies the answer to why this isn’t a typical “it doesn’t count” story. Sure, all the world-shattering consequences were reversed, but all that things that broke Michael Cray remain in place. All of the personal consequences of his journey from dying mercenary to an absolved man remained consequential – maybe even moreso considering how the rest of the world around him and Sister Mary stayed relatively the same.

I just hope that an amazing story comes from it, because in giving away their rewind button Jim Lee, Brandon Choi, and the departing Tim Sale made sure that Deathblow can’t ever go back to being another book about a merc. Now Deathblow’s mission comes with a capital “M,” and it has to move on after this spectacular mic drop of evocative, challenging, actual art from Sale and Linda Medley.

Need the issues? Deathblow #0-12 were collected in a 1999 TPB titled “Sinners and Saints.” DC issued a revised, expanded, and re-ordered HC and TPB of #0-12 that both are still readily available. For single issues try eBay (#10-12) or Amazon (#10, 11, 12) – and note that Amazon offers these issues digitally(!) through Comixology.

Here’s the schedule for the rest of this month’s WildStorm re-read. Tomorrow we’ll finally learn the mysteries of Team 7 with their first eponymous miniseries (and then on to post-Lee WildCATs, the 2nd arc of Wetworks, and Warblade miniseries plus a Grifter one-shot!)

Filed Under: comic books Tagged With: Deathblow, From The Beginning, From The Beginning: WildStorm Universe, Image Comics, Jim Lee, Tim Sale, Wildstorm

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